★creador de equipos★

★jugadores estrella★

habilidades

Malta 2027

tienda

★creador de equipos★

equipos

★jugadores estrella★

habilidades

Dark Elf Blood Bowl Team

★ Dark Elf Third Season ★

QTYPositionCostMASTAGPAAVSkills & TraitsPriSec
Dark Elf Linemen65k632+3+9+AGDS
Dark Elf Runner80k732+3+8+Dump-Off, PuntAGPDS
Dark Elf Assassin90k732+4+8+Hit and Run, Shadowing, StabADGS
Dark Elf Blitzer105k732+3+9+BlockAGDPS
Witch Elf110k732+4+8+Dodge, Frenzy, Jump UpAGDS
ReRolls50kApothecary: Yes
Special RulesElven Kingdoms League
Dark Elf Blood Bowl Team 2025
Dark Elf 2020

★ Dark Elf 2020 ★

QTYPositionCostMASTAGPAAVSkills & TraitsPriSec
Dark Elf Linemen70k632+4+9+AGS
Dark Elf Runner80k732+3+8+Dump-OffAGPS
Dark Elf Blitzer100k732+4+9+BlockAGPS
Assassin85k732+5+8+Shadowing, StabAGPS
Witch Elf110k732+5+8+Dodge, Frenzy, Jump UpAGPS
ReRolls50kApothecary: Yes
Special RulesElven Kingdoms League

Create your team roster

Strengths:

  • Four AG4 Blitzers
  • Witch Elves
  • Agile

Weaknesses:

  • Expensive
  • Some Low armour players
  • Positionals that can be tricky to use

Dark Elf Star Players

  • Akhorne the Squirrel
  • Eldril Sidewinder
  • Gloriel Summerbloom
  • Grak & Crumbleberry
  • Helmutt Wolf
  • Kiroth Krakeneye
  • Morg ‘n’ Thorg
  • Roxanna Darknail
  • Lucien & Valen Swift
  • Willow Rosebark
  • Zolcath le Zoat

Basic Set-Ups

Offence

W = Witch
B = Blitzer
R = Runner
L = Lineman

Defence

W = Witch
B = Blitzer
R = Runner
L = Lineman


Starting Roster Dark Elf Team

One box, one team!

QTYPlayers / ExtrasCost
6Dark Elf Linemen390k
1Runner80k
2Blitzer210k
2Witch Elve220k
2Rerolls100k
Total1000k


Team Development

Sección creada por SmellyDiapper


Team Box Contents

The Dark Elf starter box contains 12 miniatures:

  • x6 Dark Elf Linemen
  • x2 Dark Elf Blitzers
  • x2 Dark Elf Runners
  • x2 Dark Elf Witches
  • x2 double-sided Blood Bowl coins
  • x2 turn and replay markers
  • x4 balls
  • Equipment Decals
  • Bases


Evil to the core, skilful to a fault, the Dark Elves take to the field to prove their superiority.

Over View

Jim: “Good evening Blood Bowl lovers! Tonight we’re going to talk about the Dark Elf team, and I’m joined by Bob Bifford”.

Bob: “Thank you, Jim. From the cold lands of Naggaroth, the Dark Elves are one of 4 elven teams available. Unlike their cousins, the Dark Elves prefer a more physical game.”

Jim: “Evil to the core, skilled to a fault, the Dark Elves take to the field to prove their superiority. With their Witches and Assesinos they have everything they need to pass through, rather than surround their opponents.”

Bob: “However they are the slowest elven team, but they are still faster than many other teams. Not having catchers in their ranks means they can’t play much of a passing game.”

Jim: “That’s why they make up for it with their 4 standard Blitzers with a lot of agility that will give any team that faces them problems.”

Bob: “Plus, they have the Elf Witches, with ‘Dodge’, ‘Frenzy’ and ‘Standing at a Jump’ right out of the gate, makes them a very tough team to be reckoned with.”

Jim: “We can’t forget the Assassins, who chase their prey until they finish him off relentlessly.”

Bob: “They are not an easy team to take as the abilities they have can be deceiving. For example the Elf Witches have “Frenzy” but not “Placate” so they could bring problems to novice trainers.”

Summary:

Bob & Jim

Jim: Bob, have you heard of the Dark Elf teams in this game?

Bob: Yeah, I’ve heard of them. What do you want to know about them?

Jim: Well, I was reading about the Dark Elves and I want to share what I learned with you.

Bob: Sure, go ahead.

Jim: So, out of the four Elf teams, the Dark Elves are considered the most challenging to play. They focus more on running the ball instead of passing it like the other Elf teams.

Bob: Hmm, that’s interesting. What about their players?

Jim: Unlike the other Elf teams, Dark Elves don’t have catchers but they do have the ability to start with four Blitzers. And, with higher armor, they have the best fighting ability of the four teams. They also have Witch Elves who have three great starting skills, although they can be fragile.

Bob: That’s a lot of information. Are there any drawbacks to playing Dark Elves?

Jim: Well, they are the slowest of the four Elf teams and lack dedicated catchers which makes it hard to build a team that’s great at passing. Their players are also not cheap and some of them can be difficult to use, like the Assassins and Witch Elves with Frenzy.

Bob: I see. What do the rulebook say about Dark Elves as a beginner team?

Jim: The rulebook mentions that Dark Elves might require slightly more advanced skills to coach because of their pricey players and the lack of passing ability compared to the other Elf teams. The Witch Elves starting with Frenzy and without block can also lead beginner coaches into trouble. However, Dark Elves do present a different feel compared to the other Elves and with AG2, they’re good at moving the ball or dodging when needed.

Sponsored by:

Chanelf

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