Chaos Dwarf Blood Bowl Team

★ Chaos Dwarf ★

QTYPositionCostMASTAGPAAVSkills & TraitsPriSec
Hobgoblin40k633+4+8+GAS
Chaos Dwarf70k434+6+10+Block, Tackle, Thick SkullGSAM
Bull Centaur130k644+6+10+Sprint, Sure Feet, Thick SkullGSA
Enslaved Minotaur150k554+9+Animal Savagery, Frenzy, Horns, Loner (4+), Mighty Blow (+1), Thick SkullSAGM
ReRolls70kApothecary: Yes
Special RulesBadlands Brawl, Favoured Of…, Worlds Edge Superleague
Chaos Dwarf Blood Bowl Team Roster

Create your team roster

Chaos Dwarf Team Strengths:

  • High Armour
  • Bull Centaurs
  • Cheap disposable players

Chaos Dwarf Team Weaknesses:

  • Expensive Rerolls
  • Low overall Agility
  • Not that fast

Starting Roster Chaos Dwarf

6 Dwarf + 4 Rerolls

QTYPlayers / ExtrasCost
4Hobgoblin Linemen160k
6Chaos Dwarf Blockers420k
1Bull Centaur Blitzer130k
4Rerolls280k
Total990k

Classic list for Chaos Dwarves, with this you ensure a good wall of Placar and use the hobgoblins and centaurs to score. The Rerolls will serve you to pick up the ball until you can specialize a player with “Pass”.

2 Bull Centaur

CantidadJugador / ExtrasCoste
3Hobgoblin Linemen120k
6Chaos Dwarf Blockers420k
2Bull Centaur Blitzer260k
2Rerolls140k
1Apothecary50k
Total990k

This is probably the most common starting roster for Chaos Dwarf teams. You have the two Centaurs and all the Chaos Dwarves, which maximizes the MVP that falls on them. It also means fewer of the fragile Hobgoblins on the field. You fall a little short of getting three repeat rolls from the outside, but you can squeeze in an Apothecary that offers some protection for those expensive Centaurs. If you want to get that extra roll, you have to swap a Chaos Dwarf for another Hobgoblin. I don’t like to do this, as Chaos Dwarves are slow to develop but the more block players you can start with, the better. You can swap the Apothecary for a Hobgoblin, although protecting the Centaurs is more valuable.

Dwarf + Minotaur

CantidadJugador / ExtrasCoste
4Hobgoblin Linemen160k
6Chaos Dwarf Blockers420k
1Minotaur150k
3Rerolls210k
1Apothecary50k
Total990k

Just like when you start with a single centaur and four reloads, you can change a bit and get a minotaur instead of the centaur. This means you are missing the fourth dice roll, although you can include an apothecary instead. Minotaurs are not as reliable as centaurs because they have Ferocious Animal. This means they will take away a lot of attack actions, although if you combine it with Horns, a single assist against most players will give you 3 blocking dice. Having Frenzy also helps open up bigger gaps to move your somewhat slow players through, and Mighty Strike gives you a slightly better chance of getting a numerical advantage.

The downside to doing this is that it can take a while before you get a centaur and even longer to get abilities on them. Although centaurs are slightly weaker than minotaurs, they have more armor. Both have their pros and cons, and centaurs are probably easier for beginners to use.

Chaos Dwarves are the twisted descendants of dwarven explorers who have been terribly affected by the forces of Chaos, turning them into evil and self-centered creatures. However, in one respect they haven’t changed at all: they still love to play Blood Bowl! Chaos Dwarves are not very numerous and make great use of the elusive Hobgoblin slaves to perform all sorts of tasks, including playing on their Blood Bowl teams.

Chaos Dwarves Blood Bowl Team Summary :

The Chaos Dwarves, while preferring the run game like their counterparts, the Dwarves, have a somewhat different approach in the way they execute it. They have stronger players than the Dwarves and some much less skilled, fragile and cheaper players as well. This mix makes them more like the Undead, although they have more starting skills and more players with high armor as well. Centaur Bulls are one of the best players in the game, strong, with great armor and can move a good distance. This makes them great Blitzers, the Minotaur is also great player doing Blitz, both able to make more space to move a cage and in attacking the opposing team. The Hobgoblins, cheap and somewhat expendable, are great at carrying the ball, as well as fouling, and round out the team nicely.

The drawbacks of Chaos Dwarves are that Hobgoblins are fragile and start with no skills, Centaurs don’t start with any blocking skills and have poor agility, Chaos Dwarves themselves are slow and have poor agility, and the Minotaur can be unpredictable and unreliable. In addition, their Second Chances are very expensive and, having no ball handling skills, you won’t want to do more than pick it up and hopefully run the entire field with that same player to score. If you find yourself needing to start doing a lot of dribbling or passing, then you’re going to end up in trouble.

I think they are a great team for a starter, as they have a good mix of players who can distribute and receive. They can be somewhat forgiving of mistakes, the Centaurs usually have blocking in their favor, the Dwarves have blocking and tackling and the Hobgoblins can move the ball if you have Second Chances on hand.

Comments:

Jim: “Greetings, sports fans! Excellent stormy night to talk about Chaos Dwarves, right Bob?”

Bob: “M’love storms, Jim!”

Jim: “Chaos Dwarves are Dwarves corrupted by chaos and use Hobogoblins in their equipment. They are just as tough as normal Dwarves.”

Bob: “They are Dwarves who hate Dwarves.”

Jim: “They can add Centaurs and Minotaurs to their team which gives them a lot of strength among their ranks. Hobgoblins are all about “running” and “moving the ball” as best they can. Each team worships a Chaos god which favors or disfavors them depending on the mood of said god.”

Bob: “I’ve never met any Chaos gods, Jim.”

Jim: “Neither have I, Bob, and I hope I don’t.”

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